Unity 3

Valence, a term commonly used to describe the relative attraction of particles to one another in the atomic context, also finds use in describing the qualitative nature of our subjective conscious experience, whether its seeing, smelling, hearing, tasting, or touching and feeling. The attraction to, or repulsion from these experiences, and whether they present a pleasant or unpleasant quality, appears to not only have biological, but also quantum-mechanical roots. Microbes and bacteria and their effects on our physical and mental well-being as they relate to our environments, our social interactions, our diets, and the air we breathe, capture this notion on one level. Do the very waves or particles and the fundamental nature of such sensory sources and our complex interactions with them, also play important roles in determining the qualitative character, or qualia, of our experience? Deeper, beneath this layer of analysis, what is the nature of the electrical and neuro-chemical activity in our brains while we have experiences more generally?

Scientists including Andrés Gómez Emilsson at the Qualia Research Institute, theorize that the neural activity in our brains form a particular geometric pattern as we have conscious experience. The shapes and characteristics of these patterns are said to be isomorphic to, or mirror in a representational manner, the nature of the experience itself. When these experiences are described as pleasant, the patterns are observed to manifest as geometrically symmetrical traces and shapes when imaged. Does this phenomenon describe why our experiences of symmetry, synchrony, harmony, and thus unity, are generally described as being pleasant ones? Does this activity in our brains created by our perceptions make the experiences pleasant, or does the “pleasantness” exist outside our brains, attached to the experience itself?

Such conceptions describe a broader range of human consciousness from the perspective of chemical interactions in our bodies to the electrical activity occurring within our minds as they interface with the very molecular or subatomic nature of the environments and contexts in which we are enmeshed. Can such speculation point to even more fascinating revelations about the nature of consciousness and of reality itself?

According to philosopher Nick Bostrom, given statistical probabilities, chances are high that we are all really avatars in an extremely complex simulation. If this is the case and science proves that there is thus solid evidence for some higher order of being or intelligence, perhaps even outside our idea of space and time, would this not unite science and religion? Importantly, how might such revelation impact how we choose to live, and whether we even have choice in the matter?

A Sheaf of Golden Rules from Twelve Religions | Christianity:
“All things whatsoever ye would that men should do to you, do ye even so to them: for this is the law of the prophets” (1946, p. 310).  [Matthew 7:12]


Bostrum, N., & Fridman, L. (2020, March 25). Simulation and Superintelligence. Lex Fridman Podcast [Youtube interview] retrieved from https://www.youtube.com/watch?v=rfKiTGj-zeQ

Gómez-Emilsson, A., & Nelson, A. D. (2020, August 7). Consciousness, Psychedelics, and Panpsychism. Waking Cosmos [sound-only Youtube interview] retrieved from https://www.youtube.com/watch?v=2CV-LUrlC7k

Hoople, R. E., Piper, R. F., & Tolley, W. P. (1946), A Sheaf of Golden Rules from Twelve Religions, in Preface to Philosophy: Book of Readings (pp. 309-310). New York, United States: The Macmillan Company (1952 ed.)

Johnson, M. E. (N.D.) Principia Qualia: Blueprint for a New Science (pp. 1-84) [pdf document]. Qualia Institute. Retrieved March 2021.

Hallucination 2

There are many different types of hallucinations relating to our senses and perceptions that can provide interesting insights into how the mind works.

Auditory hallucinations are the most common form. Two main types exist; elementary, such as persistent sounds in the case of tinnitus, and complex. This latter group further divides into two subcategories. The first encompasses hallucinations that include the auditory equivalent of Charles Bonnet syndrome known as Musical Ear syndrome, where fragments of music manifest without any external source. The second involves the hearing of goading or malicious voices and is most often correlated with diagnoses of paranoid schizophrenia.

Apart from hallucinations that owe their appearance to natural causes such as illness or neurochemical misfiring, some arise as a result of physical injury or amputation. Phantom Limb syndrome hallucinations can include sensations, sometimes painful, that are felt as though real despite no longer having a physical location in the body.

The accidental discovery of LSD by Albert Hofmann in 1943, and subsequent counter-cultural exposition of psychedelic drugs beginning in the 1960s that continues to this day has brought the notion of hallucination more generally into the collective awareness. Psychedelic drugs, both naturally-occurring and laboratory-synthesized, are a means by which human consciousness can be perturbed at will through ingesting a substance, often with unpredictable, hallucinatory results. The book Poisoner in Chief by Stephen Kinzer reveals how the US government conducted its notorious CIA mind control research program, MK-ULTRA, under Sydney Gottleib, which administered LSD to many unwitting subjects. In popular culture, people who read Aldous Huxley’sThe Doors of Perception (1954) became entranced by his vivid elucidations of hallucinations, notably the perception of colour, and sought to similarly explore the numinous realms he described. Consider his mescalin-induced observations of the books on his bookshelf:

“Like flowers, they glowed, when I looked at them, with brighter colors, a profounder significance. Red books, like rubies; emerald books; books bound in white jade; books of agate; of aquamarine; of yellow topaz; lapis lazuli books whose color was so intense, so intrinsically meaningful, that they seemed on the point of leaving the shelves to thrust themselves more insistently on my attention” (1954, p. 19).

It should be no wonder too, that with the help of ebullient characters including Timothy Leary, Ken Kesey and his “Band of Merry Pranksters”, not to mention use by countless artists and musicians, why LSD and its psychedelic counterparts were instrumental in the 1960s counter-cultural revolution.

In addition to enabling the perception of colour as hyper-saturated, sometimes even with meaning, facets of the psychedelic experience commonly include changes to how time and space are felt. For instance, three-dimensional reality can have the appearance of being reduced down to flat, two-dimensional planes. In cases where sufficient quantity of a drug is ingested, for example psilocybin, the active ingredient in magic mushrooms, one may even feel part of a projection of the physical surroundings oneself, or sense the presence of some other entity. Popular psychonaut and ethnobotanist Terence McKenna, who described encounters with extraterrestrial “machine elves” after ingesting a “heroic dose” of five dried grams of psilocybe cubensis in silent darkness, argued that the discovery of this hallucinogen by our ancestors on the African savanna was antecedent to the development of advanced human consciousness.

With magic mushrooms and other psychedelic drugs such as DMT, the experimenter can experience being transported to celestial worlds, encounter alien and animistic life forms, or arrive at colossal, transcendental insights about life and the universe, far beyond ordinary imagination. Often, experiences in this vein leave people feeling irrevocably changed for the better; suddenly at peace with themselves and the world. Under recent medically well-documented circumstances, psychedelic drugs such as psilocybin have been used in controlled settings to help treat the symptoms of trauma, and issues along the anxiety spectrum. In some cases, people have garnered keen insight into the ultimate effects of their behaviour, and have wound up completely changing course in life, or miraculously recovering from a substance addiction. Psychedelic experiences can, however, be frightening for some, and in a very few cases permanent psychiatric damage has been reported, perhaps as a result of not paying important attention to “set” and “setting” when taking the drug.

The experiences of hallucinations, from the extreme mind-boggling, never-seen-before imagery and landscapes, to ones caused by injury, disease, or neurological misfiring, all point to the fact that the human mind is a truly complex organ. An antennae-like perceptual device itself that is charged with managing the sense gate data of its several constituent inputs and making it all cohere for us. The signals are many and come from deep within as well as out beyond. Like dreams, hallucinations force us to suspend beliefs about the mind as an isolated, independently-operating black box. If we can expand our definition of its throughput to include all of the data crossing its sense thresholds, beyond even what can be consciously perceived, is it that far a stretch to suggest that our minds themselves extend well beyond their apparent cranial capacities?


Huxley, A. (1954) The Doors of Perception. New York, United States: Harper Collins

Kinzer, S. (2019) Poisoner in Chief. New York, United States: Henry Holt and Co.

Deep Design

From the perspective of an artist or designer, deep design can have several, similarly-aligned meanings. Successful pieces of art, to use one of many subjective metrics to define success in this context, are popular, and often so because the audience sees in them some common, underlying aesthetic or informational aspect which is pleasing. Perhaps this is a result of mathematical symmetry or asymmetry, or that the piece in question somehow resonates in a particular way with their emotions, or their perception of reality.

An artwork may even go so far as to solve or reify some belief because viewing, reading, hearing, or participating in it evokes a particular memory or feeling. Author Tim Parks (2019) describes “Manzotti’s Spread Mind Theory” of consciousness, wherein images, and other sense gate throughput, don’t get stored in the brain, but instead create an impression upon initial exposure, which thereafter gets called up and compared with the subject’s live sensory experience, as a key trying to fit a lock. There are no vast libraries of images, sounds, or smells filed away up there, nor are there images or other sense data being found in any meaningful neurological sense in the grey matter, apart from correlated flashes of neural activity. Does such a view support the case of an artwork whose idiosyncratic qualities elicit a particular response, often among many people, and perhaps in a manner similar to Jung’s patients identifying common archetypes in their recounted dreams? Does deep design in this sense become a question of intention on the part of the artist, or does it have to do with perception, on the part of the viewer?

Artists and designers often approach a creative undertaking as a problem that demands a solution or some form of reconciliation. On one level, a designer might identify such a problem as finding an appropriate “look and feel”, however socio-culturally defined, which will help achieve the aim of attracting attention, clarifying information, educating someone, or marketing a product or service. Design in such cases might not only seek to achieve such an aesthetic benchmark, but also to convey messages beyond the overt. For example, Google is noted for their various interfaces’ clean, uncluttered design, and judicious use of white space to help steer and focus users’ attention. The hierarchies, menus, buttons, the geometry of the layout and other virtual affordances, all combine in a gestalt manner to enable information coherence. Not only does design support the key function of helping such data assimilation, it performs an additional, deeper function; embedding in the user’s mind the sense of an efficient, precise, perhaps even trustworthy organization. This is translated into, for example, the obtained service or commodity being perceived as pertinent and up-to-date. The simple, colourful treatment of Google’s wordmark brand performs a similar deep purpose; namely, conveying a sensation of broadly appealing approachability. One may even be moved to feel that this is an organization they want to interact with, despite it being merely an algorithm. Deep layers of meaning can therefore be embedded or projected in a variety of ways using design.

Physicist and Nobel laureate Frank Wilczek similarly states that the structure of reality is far richer than its surface appearances, and that this underlying order itself may be regarded as exemplary of deep design. He points to the analogy of using visual perspective in art, where it’s applied to create an illusion of space. A flat, two-dimensional portrayal springs to life in illusory three-dimensions with careful attention to drawn perspective. Using mathematics, such an approach can be applied even more deeply, as in the case of projective geometry, where specific math is applied to create the appearance of a measured reality. One example are the various mathematical formulae used to create geographic maps. As an artist or draftsperson uses perspective to reduce a scene’s three-dimensional appearance to two-dimensions, a cartographer would employ a map projection, created using geodetic datums, to reduce the three-dimensional nature of the earth’s surface down to an appearance in two-dimensions, and enable the precise transposition of different measures from a curved, irregular surface onto the projected two-dimensional plane. Math imparts a deep, meaningful design to the projection, and the resulting map.

Taking these ideas a step further, if the reality that we inhabit, or perhaps more appropriately, if the appearance of a reality that we experience is in fact a projected, unfolded space-time construction, what does the original source look like, or where does it exist?

One of David Bohm’s thought experiments used to help illustrate his theory of the invisible, implicate order that underlies reality, involves inserting one hollow, clear plexiglass cylinder inside a similar, wider one. The space between them, wide enough to allow rotation, is filled with a viscous, translucent substance such as glycerine. A drop of black ink is inserted into this medium and the outer cylinder is then rotated against the inner one in a given direction so that the ink droplet stretches to become a thin line coiling around the inner cylinder with each successive turn. In theory, the cylinder could continue to be turned until the line winds up disappearing from sight, creating the illusion of having completely vanished, and becoming enfolded within the otherwise clear viscous medium between the nested cylinders. Due to this viscous nature though, a careful rewinding of the outer cylinder back in the opposite direction causes the line to recompose and reconstitute as its original particle-like droplet.

In a slight variation, rotate the cylinder just a quarter turn after inserting the first droplet, and insert a second droplet immediately adjacent along its axis to where the first had been inserted. Rotate it another quarter turn, insert a third droplet, and continue this pattern up and down its entire length. Now, as the cylinder is rotated, there appears a sole particle moving along it’s axis as each wave-like coil of ink briefly manifests its droplet in succession (1987, p. 172).

In such a manner, can some tangible aspect of our perceived reality be reverse distilled, its projection run backwards, and its higher-order essence revealed or modeled in some way?

Is the ultimate essence simply math and binary code? If artistic beauty, for example, can be boiled down to such a fundamental level, does it not still speak to the need for there to be some underlying impetus driving the whole affair? Does the framework of Panpsychism, where some form of consciousness, and thus intention, inhabits everything in the universe, offer a reasonable explanation? Does physicist Frank Wilczek’s phrase “Nature’s Deep Design” evoke the notion of an artist, designer, or some other pre-ordained intentionality that’s currently beyond our grasp? Importantly, if we are part of a projection that has been created in a manner metaphorically similar to that of an artwork or a map, is this resulting construct which we have come to know as reality therefore completely illusory, in some grander context?


Bohm, D. (1980) Wholeness and the Implicate Order. London, United Kingdom: Routledge

Bohm, D., & Peat, F. D. (1987) Science, Order, and Creativity. London, United Kingdom: Routledge

Parks, T. (2019) Out of My Head: On the Trail of Consciousness. New York Review of Books: New York, United States

Synchronicity

Serendipity may be considered an analogue of synchronicity, a term used by analytical psychologist Carl Jung, who described it as events that are “meaningful coincidences” if they occur with no causal relationship yet seem to be meaningfully related to one another. If one is open to such concepts on a broader level, it is not a far stretch to then consider the possibility of some underlying fabric that provides a source from which all phenomena arise. Perhaps what sometimes appear to be unique phenomena are in fact snapshots from such a deeper, invisible realm. As an artist, part of the exercise must therefore be to turn oneself into an antenna of sorts, so that as much of this realm as possible can be apprehended.

Serendipity

Serendipity is a phenomenon that reveals itself in both art and life. According to Wikipedia, “Serendipity is the occurrence of an unplanned fortunate discovery” (Wikipedia, retrieved January 2020).

This photograph of the Cadillac Motel sign on Victoria Street in Kitchener, Ontario, taken back in the mid-nineteen-nineties, reminds one of how much things have changed in a relatively short span of time. Not only is the content of the image itself emblematic of change; a fifties-era motel sign sitting abandoned in an empty field, but its recording using film and subsequent printing onto photographic paper are now processes reminiscent of a bygone era.

The photo, taken with Kodak high speed infrared film using my father’s appropriately-designated fifties-era rangefinder 35mm camera, required precise handling and developing in total darkness, as well as a degree of guesswork when it came to making the actual exposure. This latter fact was not only due to the camera’s tiny viewfinder which sat outside and parallel to the lens and necessitated intense squinting at the subject, but also because it was difficult to predict, unlike with the case of more modern imaging technology, how the finished photo would turn out. There was no “preview” mode other than what could be seen through the tiny viewer, and even this did not show what this particular film would ultimately reveal; the infrared light and heat radiating from a scene, similar to, but uniquely different from what would be imaged in the visible spectrum. Compounding this were the unpredictability and idiosyncrasies of this variety of film itself, where slight adjustments to the camera angle in relation to the subject, or exposure under subtly differing lighting conditions, could dramatically affect the result. The film’s interesting attributes included its ability to create dark, dramatic skies, and to capture green plants’ “chlorophyll effect” (greenery becoming white, often glowing, in black and white infrared recording) when the camera was appropriately oriented in relation to the subject and direction of the sunlight.

This uncertainty is very often prized by artists and photographers. Having an element of surprise in the production of an image or an artwork can enable the creation of magical, serendipitous “happy accidents”, where added beauty is revealed by a confluence of factors, often unforeseen and sitting outside the creator’s control. Elements within the frame can become unexpectedly highlighted, perhaps imbuing an otherwise plain image with a unique, vibrant appeal. Granted, this uncertainty would have contributed to a larger share of “not-so-happy accidents”; instances where the frame wound up being simply blown-out, drastically dark, some measure between, or perhaps another variable would intrude into the process and destroy any potential aesthetic value.

A state where events and outcomes can be predicted with increasing accuracy, often as a result of the influence of technology, is of obvious benefit to many aspects of modern life. Does a collection of data pointing to some future outcome mean it will necessarily happen? Do some predictions defy any margin of error? Is complexity guaranteed to play a role in confounding the results in some way? Despite our technological advancements, the ability to make accurate predictions often remains elusive. As in the case of creating art or a photographic image, are there places where serendipity can arise in forecasting within the complexity of the wider world to reveal new facets of a subject or topic when precision and prediction fail?